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Lakeside
Lakeside
The inside of Lakeside
Chapter Meridell
Region Forest of the Eye
Population 18
Inn price 100 gold pieces
Inhabitants Folsi, Hathiet, Ariala, Erinels, Parel, Nikalo, Pipka, Zapka, Yeccki, Mynel, Estrunda, Bin-po, Fudra, Zixo, Siddande, Dovini, Kijandri, Potraddo
Previous town White River
Next town Seaside
Nikalo says, "The Eye of Meridell is an ancient formation. The first people to find this area found it calm and peaceful, isolated from the troubles of the world by the ring of mountains surrounding it. They settled here on the edge of the beautiful lake. Back then, the desert to the southeast was much smaller than it is now. Most of it was plains and grassland. But over time, the desert crept ever northward, eventually reaching its current limit. Creatures still live there, though, and in contrast to the animals of the plains, which were peaceable until recently, the desert's inhabitants were always aggressive.

—Conversation with Nikalo, Lakeside

The town of Lakeside is the third town in Meridell. After saving White River from Zombom, Rohane and Mipsy must gain access to the lost city of Phorofor through the help of Kijandri and Potraddo at Lakeside.

Inhabitants Edit

The town of Lakeside contains a new record of residents for a town and the highest in all of Meridell at 18 citizens.

Folsi

Folsi

Folsi sighs. "I wish I could go outside... but mum and dad say it's just not safe. It's not fair! I wish those darn animals would stop being so mean, so I could go play in the forest. Stupid, mean old animals." She sniffles and buries her head in her pillow.

Dovini

Dovini

Dovini says, "Oh, my... are you an adventurer? Like me? I mean, not that I'm much of one... I was hoping to find the famous lost city of Phorofor, but so far I've been luckless. I spent several days traversing the Trackless Wastes to the southeast, but eventually I had to give up. I ended up crawling through the mountains, and barely made it back here alive! I don't know if I have the heart to try again."

You say, "What can you tell me about the lost city?"

Dovini says, "Ah, the lost city of Phorofor... There have been rumors for years of fabulous riches and evil spirits in that city. I don't really know, though. But I do know for certain that it's somewhere in the desert, possibly in the southeast. Supposedly there's some old hermit who has real knowledge about the place, but I've no idea where to find him. Anyway, the city's very far, and since I returned from my attempt to find it a few weeks ago, all these monsters and vicious creatures have appeared, infesting the countryside. I don't even know if I could make it to the desert without getting killed."

Bin-po

Bin-po

Bin-po says, "Ah, there's nothing like a relaxing drink. Sure takes your mind off all the crazy myths and stories you hear around these parts. It's enough to drive a man mad!"

You say, "What myths and stories?"

Bin-po says,"Well, I spend a lot of my time reading and researching... and I always come across strange stories that you'd never believe, if they weren't written down. Even then I don't always believe them. Like this story of a lost city in the desert. It's spoken of by several reputable authors, but there's never enough details to pin down where it is, or what it was. Truly frustrating."

Kijandri

Kijandri

Kijandri stares at the tranquil pool in front of her. She finally notices you, and turns a pleasant smile your way. "Ah, you must be the adventurer I've been hearing about. Seeking the lost city, as I understand it."

You say, "So it seems. What do you know about the lost city?"

Kijandri says, "Not much is known about the lost city, but I'll tell you what I do know. And this isn't myth or rumor; this is fact. The lost city was built at an oasis in the desert, a place of water and trees. But it grew too large, and eventually became abandoned. Years later, a wizard took up residence there, and his evil experiments raised the late citizens into an undead army that he wanted to use for rebellion. The king's wizards came to suppress the rebel wizard, and during the furious battle between them, they conjured a tremendous sandstorm which suffocated everyone involved. It buried the city, and covered all tracks to the place. This was long ago, of course, when the desert was much smaller. After that, nobody cared much about the city. It was lost to history, and as the desert grew over time -- I don't know why it did that -- eventually, memory of how to reach the city was also lost."

You say, "How do you know all this?"

Kijandri says, "Ah, the old hermit, Potraddo. He was once a historian and -- some say -- a powerful wizard. But he went mad some time ago. I used to take long walks through the forest, and ran into him a few times. He told me some stories, during his saner periods. That was one of them. I don't know where he lives now, though. No one's seen him in years." She shakes her head. "Nobody else believes the stories, though, but I checked. I went to the king's castle, far to the south, and looked in the ancient royal records. The details were sketchier than Potraddo's, but they confirmed it. This was a while ago, though. The journey is too dangerous to make, now, and no one else is really interested in trying."


After speaking to Potraddo:

Kijandri says, "I am glad you found Potraddo and were able to speak to him. He is quite wise. I hope you're able to find out what's going on with the world, and put a stop to it! I guess the lost city is your first stop."

Potraddo

Potraddo

Potraddo says, "Well, hello there! I don't get many visitors out here... ah, in fact, I don't think I've ever had any visitors out here. Oh well! That's what I get for living in the woods by myself, eh?"

You say, "Tell me about the lost city."

Potraddo's eyes narrow when he hears your request. "So, you want to know about the lost city of Phorofor, eh? Well, that's a story not many are eager to know the truth of. Have you spoken to Kijandri about me?"

You say, "No, I didn't."

Potraddo says, "Ah, well, she is a smart girl. Talk to her if you get a chance. But you are more interested in learning about Phorofor, no doubt, so pay attention, and I will tell you what you need to know."


After speaking to Kijandri:

You say, "Yes, I did."

Potraddo nods. "Indeed, she is a wise girl, wiser than the so-called 'Council of Elders' here in Lakeside. They think I'm mad, simply because I shun the company of most people. In truth, I have always felt more comfortable with nature than with people. Nature never makes demands of you; it simply exists, on its own terms. But you are interested in learning about Phorofor... so I will tell you what you need to know."

You say, "Go on."

Potraddo lets out a long breath, then begins. "I will trust you with this information because you seem to me to be strong of spirit, and noble of purpose. I trust that you will not make malicious use of the information I am about to give you. Phorofor now harbors legions of undead, who continually rise and rise again from the souls of the departed. It is a very dangerous place and I would not travel there... but I believe you must do so, because all the bridges leading to the eastern part of the continent have been destroyed, and within the city lies the only way to travel to the east."

You say, "Why do I need to travel to the east?"

Potraddo says, "A shadow has come over this land, as you are no doubt aware. Beasts have become hostile, monsters have arisen... but the cause of this has not been widely known. The king's advisor, Ramtor, has overthrown him and taken power. I suspect, though I cannot prove, that he has cast powerful, evil spells upon the land, in order to keep everyone occupied -- they cannot return their king to power while they must continually fight off angry monsters. This is a heavy burden, but I think that it must be you who travels to the royal castle and confronts Ramtor. But to do that, you must first pass through Phorofor. There is an Orb of Travel within the city, that will take you to the east. I do not know precisely where it will deposit you, however, but be prepared for any danger. But entering the city is not as easy as it sounds."

You say, "How do I enter the city?"

Potraddo says, "The entrance to the city is blocked, but it can be opened by means of a magical passphrase." He pauses for a moment. "The phrase is, 'ad ro un ta en.' Speak this phrase to the city's guardian, and you will be granted entrance." He stops, and sighs. "That is all I can tell you for now. You must do the rest yourself. My thoughts will be with you, though. Take care in the wilds."

Fudra

Fudra

Fudra says, "Greetings and salutations! Welcome to the Weary Rest, the only inn in these parts. I've only got a couple of rooms, but one's empty, if you're interested. It's 100 gold pieces per night."

You say, "What can you tell me about this town?"

Fudra says, "I've lived here all my life, in Lakeside. It's a nice, peaceful town. Thankfully the dense forest helps keep some of the worst beasts away from the town. And you can be sure we keep the torches burning all night. You might want to go talk to the elders, who convene in the large meeting hall at the north end of town."

You say, "What do you know about the nearby area?"

Fudra says, "The Eye of Meridell, that's the name for these parts. Comes from the eye-like shape of the lake, and the forest and mountains around it. I've never gone beyond the edge of the Eye, myself, not that I'd want to these days, what with all the beasts and monsters roaming the countryside. But if you leave the Eye and head southeast, you'll hit a huge desert known as the Trackless Wastes. I wouldn't recommend going there; there's no water for miles, and you can get easily lost."

Ariala

Ariala

Ariala says, "Our daughter almost never leaves her bedroom any more. I'm afraid she's going to become a shut-in if she can't go exploring in the forest any more. She used to love it so, and now she's confined to the town. I mean, we all are, really, but it's especially hard on a young girl like her."

Yeccki

Yeccki

Yeccki says, "Welcome to the tavern. I'm your host, Yeccki. Not only is this the finest tavern in town, it's the only tavern in town!" Yeccki cackles madly. "But seriously, folks... sit down and take a load off, or you can peruse my wares. I sell potions in this town, and they're darn good potions, too!"

Estrunda

Estrunda

Estrunda raises his head from the table, and looks at you for a moment through bleary eyes. Then his head thumps down onto the table as he falls back asleep.

Pipka

Pipka

Pipka says, "Don't listen to anything my brother Zapka over there says. He sells weapons, not armour! What does he know? I know more about either armour or weapons than he does. So, what are you interested in buying?"

Zapka

Zapka

Zapka says, "Don't listen to anything my brother Pipka over there says. He sells armour, not weapons! What does he know? I know more about either weapons or armour than he does. So, what are you interested in buying?"

Siddande

Siddande

Siddande says, "Zixo, I don't care what anyone says. The lost city in the desert is a myth. It's made up! Nobody's ever seen it or been there... or seen it... that I've heard of. Anyway, who would build a city in the desert?" Siddande looks at you. "You're clearly not from around here. You must know something about the lost city. Tell this dolt that I'm right!"

Zixo

Zixo

Zixo says, "Siddande, you aren't listening to me! The lost city is real, I tell you. Why, that adventurer in the inn has been looking for it for ages. Surely he wouldn't go traipsing around the desert for a myth!" Zixo turns to you. "You look like a knowledgable adventurer. You must know one way or another!"

Erinels

Erinels

Erinels bows as you approach. "You should speak with Nikalo, for he is the chief elder."

Nikalo

Nikalo

Nikalo says, "You surely have many questions about our town. I will try to answer what I can."

You say, "Can you tell me about the town?"

Nikalo says, "The town is small and peaceful. The angry creatures of the forest have not come here so far, and with our continued vigilance, they will not. Our citizens are worried, of course, and we would all like to know what's going on."

You say, "Do you know where I can find the old hermit?"

Nikalo says, "The hermit?" He glances at the other elders, who look worried. "The hermit... he lives near here. To the northwest, in fact, not far outside of town. You'll have to wend your way through some fairly dense underbrush to reach him... and he may not be particularly hospitable if you do. He's gone quite mad, you see."

You say, "What can you tell me about the surrounding area?"

Nikalo says, "The Eye of Meridell is an ancient formation. The first people to find this area found it calm and peaceful, isolated from the troubles of the world by the ring of mountains surrounding it. They settled here on the edge of the beautiful lake. Back then, the desert to the southeast was much smaller than it is now. Most of it was plains and grassland. But over time, the desert crept ever northward, eventually reaching its current limit. Creatures still live there, though, and in contrast to the animals of the plains, which were peaceable until recently, the desert's inhabitants were always aggressive."

Parel

Parel

Parel bows as you approach. "Nikalo is the head of the elder council, and wiser than I. Speak to him."

Mynel

Mynel

Mynel says, "What are you doing in my house? Get out! Out, I tell you! I have nothing to say to you!"

Hathiet

Hathiet

Hathiet says, "I can't believe how unsafe it is to go outside the town these days! The forest used to be such a peaceful, calm place. Bearogs, lupes, gelerts... they were all peaceful when I was a lad. Even as recently as a few weeks ago! But now they're aggressive and hostile. It's so frustrating to be unable to go fishing on the lake without giant jetsams trying to eat your boat."

Inn Edit

Fudra says, "Greetings and salutations! Welcome to the Weary Rest, the only inn in these parts. I've only got a couple of rooms, but one's empty, if you're interested. It's 100 gold pieces per night."

—Conversation with Fudra, Lakeside

The inn of Lakeside, the Weary Rest, is run by Fudra, who charges Rohane and Mipsy 100 gold pieces to rest for the night.

Shops Edit

Potions Edit

Yeccki says, "Welcome to the tavern. I'm your host, Yeccki. Not only is this the finest tavern in town, it's the only tavern in town!" Yeccki cackles madly. "But seriously, folks... sit down and take a load off, or you can peruse my wares. I sell potions in this town, and they're darn good potions, too!"

—Conversation with Yeccki, Lakeside

Yeccki is the potion merchant in Lakeside.

Sold by Yeccki
Name Cost (Normal) Cost (Evil) Cost (InSaNe!) Effect
Healing Potion 35 gold pieces 42 gold pieces 52 gold pieces Heal 35
Healing Flask 25 gold pieces 30 gold pieces 37 gold pieces Heal 25
Awakening Potion 300 gold pieces 360 gold pieces 450 gold pieces Resurrect with 10% health
Flame Potion 30 gold pieces 36 gold pieces 45 gold pieces Damage 35
Velocity Potion 70 gold pieces 84 gold pieces 105 gold pieces Haste 20%
Dawdling Potion 80 gold pieces 96 gold pieces 120 gold pieces Slow 25%
View this template

Weapons Edit

Zapka is the weapons merchant in Lakeside.

Sold by Zapka
Name Cost (Normal) Cost (Evil) Cost (InSaNe!) Effect

steel shortsword

Sword (damage 14)
750 gold pieces 900 gold pieces 1,125 gold pieces Damage 14

cardboard wand

Wand (damage 6)
750 gold pieces 900 gold pieces 1,125 gold pieces Damage 6
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Armor Edit

Pipka is the armor merchant in Lakeside.

Sold by Pipka
Name Cost (Normal) Cost (Evil) Cost (InSaNe!) Effect

steel chain tunic

Metal Armour (defense 14)
750 gold pieces 900 gold pieces 1,125 gold pieces Defense 14

trainee's robe

Wizard Robe (defense 6)
750 gold pieces 900 gold pieces 1,125 gold pieces Defense 6
View this template

Map Edit

Town of Lakeside
(click here or below for full resolution, here for file page)
11 Lakeside map