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Ramtor's Tower
The exterior of Ramtor's Tower
The exterior of Ramtor's Tower
Chapter Meridell
Region Plain of Retreat
Floors 4
Enemies Ghostly meerca, chia zombie, demonic grarrl, skeletal jailer
Boss(es) Ramtor
Enemy weapon drops

shining shortsword

Sword (damage 22)
  • Stunning Strikes: +2

flimsy wand

Wand (damage 9)
  • Group Direct Damage: +2

delicate wand

Wand (damage 10)
  • Slowing: +2

lined apprentice's robe

Wizard Robe (defense 9)
  • Innate Melee Defense: +1
You say, "Where is the king now?"

Captain Jologa says, "Ramtor had him taken to an old tower that overlooks the sea to the west. It's at the tip of the peninsula, beyond the Treacherous Forest, on the Plain of Retreat. I don't know if that's where Ramtor will have gone now that he's vanished, but it seems likely."

—Conversation with Captain Jologa, Meridell Castle

Ramtor's Tower is the final dungeon of Meridell. Atop the tower is Ramtor, and in the basement King Skarl. After his defeat at Meridell Castle, Ramtor flees to his tower where he must be defeated in order to proceed to Terror Mountain.

Storyline[]

Ramtor, having taken control of Meridell by mesmerizing the citizens in Meridell Castle, has imprisoned King Skarl in the basement of Ramtor's Tower. After Rohane and Mipsy defeat Ramtor in Meridell Castle, he flees to the upper floor of his tower where he can be defeated for the second and final time and allow the party to progress onwards to Terror Mountain.

Layout[]

Ramtor's Tower is comprised of a simple two-floor tower that also includes two basement floors. Because of a barrier on the ground floor, the first floor of the basement must be utilized to gain access to the other side of the ground floor and subsequently traverse to the second floor. The second basement floor is made up of the jail cells, one of which is housing King Skarl. There is no requirement to visit the second basement floor other than to speak with King Skarl and train against the skeletal jailers that appear exclusively on the second basement floor.

Enemies[]


(F1) First floor[]

Chia zombie
Chia zombie
Health Normal Evil InSaNe!
95 142 190
Skills
  • Dejection
Rewards
  • Healing Bottle
  • Potion of Regeneration
View this template
Ghostly meerca
Ghostly meerca
Health Normal Evil InSaNe!
90 135 180
Skills
  • Soothe
  • Entice
Rewards
  • Healing Bottle
  • Potion of Regeneration
View this template

(B1) Basement first level[]

Chia zombie
Chia zombie
Health Normal Evil InSaNe!
95 142 190
Skills
  • Dejection
Rewards
  • Healing Bottle
  • Potion of Regeneration
View this template
Ghostly meerca
Ghostly meerca
Health Normal Evil InSaNe!
90 135 180
Skills
  • Soothe
  • Entice
Rewards
  • Healing Bottle
  • Potion of Regeneration
View this template

(B2) Basement second level[]

Skeletal jailer
Skeletal jailer
Health Normal Evil InSaNe!
95 142 190
Rewards
  • Potion of Regeneration
  • Potion of Fortitude
View this template

(F2) Second floor[]

Demonic grarrl
Demonic grarrl
Health Normal Evil InSaNe!
100 150 200
Rewards
  • Potion of Regeneration
  • Potion of Fortitude
View this template

Boss[]

Ramtor
Ramtor
Health Normal Evil InSaNe!
200 250 300
Skills
  • Liquefy
  • Zeal
  • Repair
  • Entice
Rewards
  • Potion of Regeneration
  • Potion of Fortitude
  • deadly shortsword
Sword (damage 23)
  • Critical Attacks: +2
  • gallant ringmail
Metal Armour (defense 22)
  • Innate Magic Resistance: +1
  • corrugated wand
Wand (damage 7)
  • Slowing: +1
  • colorful trainee's robe
Wizard Robe (defense 7)
  • Innate Casting Haste: +1
View this template

Maps[]

Floor 1
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Basement 1
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Basement 2
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Floor 2
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